AliveSim.ai

Scenario Design

How do you write learning objectives that serve learners, stakeholders, and designers?

Why a learning objective states a learning outcome that serves learners and stakeholders at once, and how a second layer of gap statements gives the designer what the outcome alone cannot: the situations and behaviors to build.

Write two layers instead of one statement. The learning objective at the top states a learning outcome. Because it names an outcome, it serves two readers at once: the learner, who can see what they will get from the program, and the stakeholder, who can see what outcome they are funding. A good outcome is active, measurable at least in principle, and legible to both. Beneath it sit gap statements. Each gap names a specific situation and the behavior that must change in it. Gaps are written for the designer, concretely enough to build from directly. The learner never sees them, and the stakeholder sees them only if they want the detail.

Everything points up. Close the gaps and the objective is achieved. The gap layer then does triple duty. Each gap statement is the spec for a scenario, the spec for its decision point, and the label the analytics report against.