AliveSim.ai

Scenario Design

How do you design effective decision points?

A craft guide for instructional designers: where scenario decisions come from, what makes choices plausible, and why the best decisions have more than one right answer.

Effective decision points are derived from real situations where people struggle, not from content outlines. Ask subject matter experts where practitioners actually go wrong: the moments where typical performers falter and top performers do something different. The gap between those two behaviors defines the decision, and each gap becomes exactly one decision point.

Then build the choices from observed behavior. The suboptimal options should be things people genuinely do (the premature discount, the defensive reply), not obvious throwaways, and the optimal options should reflect what experts actually do, which often means more than one defensible answer. Categorize every choice as optimal, suboptimal, or inappropriate, and capture the expert's reasoning for why each choice earns its category; that rationale becomes the coaching.

A strong decision point has three marks: a situation with genuine stakes, a moment where judgment rather than recall determines the outcome, and a set of choices a practitioner would recognize from their own week.