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Scenario Design

When should a scenario program go deep instead of broad?

An allocation guide for instructional designers: why breadth is the natural shape of covering a topic, the three cases where one gap deserves several decision points, and how the data shows a deep design produces measurable improvement.

Most training covers the diverse aspects of a topic, and that coverage is breadth. The design naturally contains many different situations and decision points. Each decision point covers a different aspect of the topic. That is the normal shape of a scenario program, not a compromise.

Depth serves a different kind of learning objective. Sometimes one or two critical objectives are nuanced and hard to detect. Learners come to recognize them only by meeting many different situations. For those objectives, several decision points focus on the same gap across different situations. The decision point and its options stay constant while the situation changes. Across those encounters, learners start to recognize the key aspects of the nuance.

Depth belongs in three cases. The first is rehearsal, where delivery genuinely improves with repetition. The second is detection, where the skill is recognizing which type of situation you are in. The third is situation-dependent optimality, where the best action itself changes with the situation.