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Learning Science

What is deliberate practice, and how do you use it in workplace learning?

Why years of experience so rarely produce expertise, and what Ericsson's conditions actually demand of learning design.

Deliberate practice is K. Anders Ericsson's term for effortful training activities designed specifically to improve targeted aspects of an individual's performance, typically created by a teacher or coach, with immediate informative feedback and repeated opportunities to refine each attempt. The concept comes from research on elite musicians, chess players, and athletes showing that length of experience correlates only weakly with observed performance; what separates experts is sustained engagement in this designed, feedback-rich form of training.

Ordinary work rarely meets those conditions. Job tasks are not designed for improvement, feedback is delayed or missing, and mistakes carry real consequences, so most professionals plateau once their performance becomes automatic.

Using deliberate practice in workplace learning therefore means engineering its conditions on purpose: well-defined tasks drawn from real situations, a clear model of what good looks like, expert feedback at the moment of decision, safe opportunities to retry, and progressively varied challenges that keep the learner working at the edge of their current ability.